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Should Game Embargoes Be Banned?

Many of us may still be enjoying DOOM (personally, I really love what Bethesda have done with the single player aspect), but like many gamers, I was forced to pre-order blind, due to no early reviews of the game. This was due to the dreaded ‘game embargo’. What is a game embargo? This is a restriction placed upon critics, to prevent them from publishing a games review, before its official launch. This restriction was first put in place to protect the hype and let the marketing machine shift pre-orders. Look at it this way – If the hype is there (usually created from a remake or long-awaited sequel), the only thing an early review can do…is damage that hype. Of course, that’s what the publishers think. But today, gamers aren’t stupid and know that a game embargo usually means that something is wrong and not quite finished with the product. This could be anything from bugs to weak single or multiplayer elements. Should the game embargo be banned? Publishers are now arguing that the game embargo will allow for online multiplayer to be tweaked before the games release. They’ll also say that online games and servers will be hard to truly test before release day. But is that really true? For the game Embargo – Benefits those who do not wish to read any reviews before playing – Will allow critics to play multiplayer games with full servers Against Embargo – Will force developers to release clean, bug-free games – Developers will strive harder to create games they’ll be truly proud of, generating earned pre-orders – Will give gamers peace of mind when laying down their cash for pre-orders – If a game does have single player and multiplayer elements, this may convince publishers to allow critics to review the single player portion, before release. The publisher can then allow critics to...

Are SP+MP Games Being Reviewed Fairly?

Bethesda’s DOOM is now on our HD’s and with the first batch of reviews being uploaded from major critics, comes D4G’s next burning question – Are critics reviewing games with single player and multiplayer elements, fairly? Why do we ask this? Well, let’s take a look at the following examples of popular FPS games: Metro Last Light: Has no MP but offers a strong and well-sized campaign. Avg score: 8.2/10 Titanfall: Has no single player and is pure online-only. Avg score: 8.6/10 COD Modern Warfare: Had strong (but very short) SP but strong MP. Avg 9/10 Doom: Had strong and well-sized SP but had flawed MP at launch. Avg 7.6 After looking at recent releases and their critic/community feedback, it doesn’t take a rocket science to work out that multiplayer FPS games sell. However, what isn’t starting to make sense is the way in which SP+MP releases are being critiqued. After looking at COD releases and the latest DOOM, a frightening pattern begins to emerge. Are critiques right to allow the MP portion of the game to heavily influence a games overall score? Are we starting to hear the following, a little too much: “Has strong single player experience but is let down by weak MP”. So, basically…if the dev had scrapped the MP and released just the single player campaign, they would’ve bagged themselves a higher score??? A very simple method that could resolve this, would be to score both elements separately. A critic would give two scores for such a SP+MP game. One for its campaign and one for its multiplayer. What do you think? Let us know by the comments below....

Game Deals

D4G bring you the latest gaming deals for all the latest consoles and PC. Bookmark this list for the best retail and download code game deals, online! WWE 2K16 for PS4 – £17.99 at Base Dying Light: The Following – Enhanced Edition for XBOX One – £26.97 at Gamestop Deus Ex: Human Revolution for Wii U only – £11.56 at GameSeek Keep checking back for the latest gaming deals. Found some great game deals of your own? Share in the comments below and help your fellow gamer!...

Street Fighter V’s Engine – What do you think?

What were your thoughts on seeing Street Fighter V for the first time? Did you expect Capcom to keep the same SFIV style, or did you have your money on a more realistic-looking engine? Screenshots have been released from Street Fighter V’s early development stages, telling us that Capcom originally felt the need to pull away from SFIV’s art brush-like style: Another look at a more realistic Ryu: At first glance, you’d be forgiven for thinking you were looking at a latest Tekken release. Maybe this was the very reason Capcom scrapped the idea? But was the decision to stick close to SFIV’s art style, the right one? Could Capcom be toying with a realistic look for SF6? More importantly…do you think Capcom made the right decision on staying with the same engine style? Let us know in the comments section....

PlayStation Plus is PS3

Those who sold their PS3 consoles for the PS4, may be starting to notice a pattern every month on Playstation Plus. Although full and well reviewed games always seem to hit the PS3’s Plus section…the PS4 is struggling with its free library. The reason is pretty straight forward. PS4 simply doesn’t have the library of games, just yet. Sony’s older console however, has a library so vast, there is plenty of content that’s no longer selling at retail (or digital) like it used to, so Sony have no trouble convincing the publishers to add their IP’s to Playstation Plus. The bad news is that it’s going to take a couple of years to start seeing a the real value of Playstation Plus on PS4. However, the good news is that Playstation Plus is pretty much selling the PS3! Those that are new to the console (or still have it but have sold/traded most of their collection) can pretty much subscribe, kick back and enjoy the buckets of free content! Still have your PS3? It may well be worth hanging on to it, to get the most out of PlayStation Plus....

Will Phantasy Star Online 2 Hit Western PS4’s?

Sega recently announced that Phantasy Star Online 2 will be heading to Japanese PS4’s, sometime in 2016. Originally released July 2012, the game has still yet to be released to Western gamers. As you can imagine, Sega’s decision to keep it that way for the past 2 years, hasn’t exactly gone down well with gamers. The excuse Once upon a time Sega may have had the excuse that any MMO game without the WOW label, would have been a major business risk in the west. However, that was before IP’s such as DOTA2, Final Fantasy XIV and The Secret World seriously boosted the genre’s popularity. Whatever way you look at it, one thing is certain…Sega really don’t have any excuse not to bring the game to Europe and the States. Phantasy Star Online 2 has too much potential in terms of both market and expansion possibilities. The way forward Phantasy Star Online 2 was originally released for PC. What doesn’t make any sense here, is that PC games don’t sell well in Japan. This means if Sega needed the figures to add up before heading to the west…they were seriously looking for numbers in all the wrong places! However, now PSO is heading to Sony’s new box of tricks, it’s looking more likely we’ll see the game in the west. A console release means more players, more testing, more tweaking and more paying customers. This could very well take the chill out of Sega overnight, allowing them to feel much more comfortable with a European and US launch. Let’s hope it works out like this but for now, Destiny is Bungie’s rather crafty mash of Halo and Phantasy Star Online. So, if you’re yet to check that out, it could well be your fix until we hear more from Sega....

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